Updating gatherer without losing nodes
The best way to avoid a little the "brut force" method is adding an "ack" in the process."Send me the next one only if you got the previous one." mean that someone is receving the datas, and collecting them.
Every time you discover a new node (herb, vein, etc.), this position is not only stored in your local database but additionally broadcasted to your guild.
I pondered treating the gatherer database of a guild as a distributed hash table, but one problem (among others) with this approach is that gatherer data is fuzzy and therefore not easily hashable.
I would really like to find a non-brute-force solution to this database sync problem since a lightweight sync algorithm could then be made automatic to keep every user's database up to date at every login.
FFXIVClock German FFXIVClock French FFXIVClock Japanese We pushed an update with some structural changes to the page.
Additionally, we added all of the timed Final Fantasy 14 Triple Triad NPCs.