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As a skill level rises, the ability to retrieve better raw materials and produce better products increases, as does the experience awarded if the player uses new abilities.
The total skill level of a player partly symbolises the player's status in the game and subscribers with a high total level can appear on the official high scores.
There are a total of 17 skills available to free-to-play players and an additional 10 for members.
Some skills, such as woodcutting and fishing, enable the player to collect raw materials that can be processed into usable items for other skills, such as fletching and cooking respectively.
Rune Scape features a semi-real-time combat system.
Other skills allow players to kill certain NPCs, build their own houses, move around the map with greater ease, steal from various NPCs, market stalls and chests located in-game, light fires, cook their own food, create their own potions, craft runestones and weapons, plant their own plants, hunt NPC animals, raid dungeons, and summon familiars to assist in combat and training skills.
Lost life points can be recovered by consuming certain food or drinks, or casting abilities.
Players who die reappear at a respawn point of their choice with their life and skill points restored; however, they drop all but three chosen items, as well as certain common items.
Dying spawns a gravestone that will hold all of the player's items and will last for an allotted time; however, there are situations in which all items will be lost upon death.
If the player does not return in time, the grave will collapse and their items will disappear. In the Wilderness, players can engage in combat provided that their combat levels fall within a certain range of each other, and if a player kills their opponent they will be able to claim their opponent's items as a reward. Some NPCs, such as shopkeepers and some characters in quests, are unavailable for combat.